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Tiny Chef

Kids Cooking App UX Case Study

Tiny Chef

Kids Cooking App UX Case Study

The Product:
Tiny Chef Adventures is a kids cooking app UX case study created for young learners. As part of the Google UX Design Professional Certificate, this project explores educational and accessible mobile experiences. Furthermore, it focuses on the unique culinary needs of children.

My Role:
As a senior designer, I led the end-to-end UX/UI process. Specifically, I focused on creating an intuitive interface for non-readers. Consequently, the design uses gamified elements and safe, guided environments to help children explore kitchen skills effectively.

The Goal:
The project aims to foster interest in nutrition through a child-friendly interface. In addition, it combines rigorous educational standards with engaging and interactive UX patterns.

Tools:
Figma, Photoshop, Illustrator.

Disclaimer: Names, images, and content are used for illustrative purposes to demonstrate UX/UI capabilities in Figma.

The Problem: Designing for Kids

Many educational apps for young chefs overlook essential user needs. For instance, they often lack dietary guidance or optimized mobile experiences for children. As a result, parents struggle to find safe platforms that combine culinary education with an enjoyable user experience.

The UX Goal

Specifically, the project aims to develop a user-centered kids cooking app. This involves integrating culinary guidance and nutritional insights into interactive lessons. Ultimately, the app makes learning an accessible and engaging mobile experience for all children.

The UX Design Process

User Research & Insights: Initially, I researched the market for children’s cooking apps. A significant finding was the need for platforms accommodating non-readers. Tiny Chef addresses this by prioritizing voice-assisted learning and clear visual hierarchies. Moreover, it includes specific dietary filters for family safety.

Persona Development: Furthermore, I utilized qualitative data to build user personas. These informed every UX decision throughout the project. Consequently, features such as visual searches and allergy filters were directly aligned with the specific requirements of our young audience.

Wireframing & Prototyping: The initial foundation focused on mobile-friendly navigation. These sketches evolved into digital wireframes in Figma. For instance, I implemented a color-coded difficulty system. This helps children select recipes based on their confidence level and safety requirements.

Final Handoff: Ultimately, the high-fidelity phase focused on the final interface. I prepared handoff specifications, including component libraries and accessibility audits. These documents ensure the app maintains its structure across devices. In addition, typography scales were defined for maximum legibility.

Children happily interacting with the Tiny Chef cooking app on a tablet

Understanding the User

Lily UX Persona for Tiny Chef kids cooking app

Lily McAllister (8 years old)

Lily is an 8-year-old aspiring chef eager to explore cooking. Since she is still developing motor skills, she responds best to visual activities. A mobile app designed for Lily helps her follow recipes with interactive elements. Consequently, she builds confidence while sharing her work with her family.

Jordan UX Persona for Tiny Chef kids cooking app

Jordan Lewis (9 years old)

Jordan is an energetic 9-year-old who loves skateboarding and cooking. He prefers active challenges over text-heavy tasks. Therefore, the app uses colorful visuals and milestones to keep him motivated. This allows him to prepare dishes independently and share his creations with friends.

Detailed user journey map and UX flow for the Tiny Chef app

Core App Features

Interactive & Age-Appropriate

The app features an engaging recipe library. Clear logic makes complex steps accessible. Thus, it fosters independence in the kitchen for young users.

Tiny Chef app recipe library UI design

Nutritional Education

Integrated tutorials provide guidance within the cooking workflow. Moreover, healthy eating tips are seamlessly included to educate children as they cook.

Healthy eating tips UI inside the cooking app

Dietary Filtering

A filtering system allows families to customize the experience. Specifically, it manages allergies and dietary needs to ensure a safe environment.

Allergy and dietary filtering UX interface

Achievement System

Users earn badges through a milestone system. In addition, this design encourages continued engagement and provides positive reinforcement for learning.

Gamification and reward badges design for children

Personalized Content

The interface offer suggestions based on past interactions. Consequently, it introduces new culinary challenges that align with user preferences.

Personalized recipe suggestions UI layout

Voice Assistance

Specifically for inclusivity, the platform features voice navigation. This supports non-readers when paired with the color-coded difficulty system.

Voice-assisted navigation feature in mobile app

Visual Identity & Typography

The color palette for Tiny Chef is vibrant and inviting. For instance, Raspberry and Yellow highlight interactive elements. In addition, Sky Blue and Pale Sand provide a balanced background for exploration.

Raspberry
Yellow
Sky Blue
Fresh Green
Pale Sand
Soft Azure
Aa

Roboto

Primary Interface Typeface
Clean, readable, modern.

Aa

Submariner

Playful Accent Typeface
Friendly, round, engaging.

Aa

Lobster

Intro & Special Headers
Creative, script, fun.

Visual identity guide

User Journey Overview

Specifically, this overview outlines the interactive flow. It is designed to reduce friction and support young users through the experience.

Frame 1: Loader Screen

A playful loading animation maintains interest. Moreover, it sets the initial visual tone immediately.

Frame 2: Welcome Screen

The landing view features clear imagery. In addition, a “Get Started” call-to-action directs the user.

Frame 3: Login Screen

The app provides persona-specific login options. This helps younger users bypass complex hurdles.

Frame 4: Allergy Selection

A safety checkpoint appears early. Specifically, bold iconography allows users to set dietary parameters.

Frame 5: Main Navigation

The hub organizes recipes into categories. Furthermore, it includes voice-activation options for accessibility.

Frame 6: Search & Filters

Visual filtering helps children make autonomous decisions. This is based on time, difficulty, and ingredients.

Frame 7: Personalized Results

A dynamic feed aligns with user skill levels. Consequently, it reflects the selected dietary profile.

Frame 8: Recipe Execution

This phase combines video and large text. Thus, it creates a seamless and educational cooking view.

Frame 9: Completion State

The interface celebrates successful tasks. Specifically, it uses an “I did it!” button to reinforce learning.

Frame 10: Community & Rewards

Users earn badges for their progress. Moreover, they can share their work with a monitored community.

Interactive App Prototype

Project Takeaways

Impact Statement: This kids cooking app UX case study demonstrates how accessibility and play-driven design empower the next generation of chefs. Ultimately, developing the app highlighted the importance of intuitive flows for young users. For instance, for children who do not read, clear iconography is essential. This project shows how mobile applications can combine utility with engagement. Consequently, it creates a safe experience for all children.